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.hack

.hack

2002 6.8 Action & Adventure, Animation, Mystery 25m
JP • Japanese, English

Director: Koichi Mashimo

.hack follows several young players as they navigate the vast, mysterious MMORPG known as “The World” – a place, it turns out, that is sometimes impossible to leave.

Cast

Episodes

Role Play

Role Play

E1 24m

Tsukasa is trapped in an MMORPG called The World. With his conscious inaccessible, Tsukasa attempts to find his purpose for being in the game.

Guardian

Guardian

E2 24m

Tsukasa’s inability to log out of the world worries Mimiru. The Crimson Knights, on the other hand, see Tsukasa as a threat.

Folklore

Folklore

E3 24m

BT and Sora suspect that Tsukasa is somehow connected to a very important artifact, the Key of the Twilight.

Wanted

Wanted

E4 24m

Tsukasa's rampaging Guardian monster wreaks havoc in The World, and an edict from Subaru makes him a wanted man.

Captured

Captured

E5 24m

Tsukasa finally tames his Guardian monster, but unbeknownst to him, someone is plotting his capture.

Encounter

Encounter

E6 24m

Subaru carefully observes Tsukasa, gradually getting to know him. Sora mounts a rescue mission.

Reason

Reason

E7 24m

Mimiru encounters a novice player and offers her guidance in The World. This new relationship helps Mimiru uncover her own motivation for playing.

Promise

Promise

E8 24m

Mimiru extends Tsukasa an invitation to meet; BT and Crim share an interesting encounter.

Epitaph

Epitaph

E9 24m

An elite hacker proves instrumental in the quest for the Key of the Twilight, and Tsukasa gets stuck with a sick Grunty.

Compensation

Compensation

E10 24m

Bear's shortcomings as a father may be the root of his concern for Tsukasa. Clues arise as the search for the Key of the Twilight continues.

Party

Party

E11 24m

Mimiru, Bear, and Tsukasa join forces before embarking on a non-fighting quest.

Entanglement

Entanglement

E12 24m

Tsukasa stumbles upon Aura, an advanced AI, that is being held captive.

Twilight Eye

Twilight Eye

E13 24m

A way to open the Twilight Eye is discovered, and the group decides to follow the new path unfolding before them.

Castle

Castle

E14 24m

After the Eye is opened, a secret area appears, complicating the group's search for the key.

Evidence

Evidence

E15 24m

Revisit all the major moments from this groundbreaking anime in a series of vivid flashbacks that may shed new light on past events!

Depth

Depth

E16 24m

Tsukasa logs back into The World, only to discover that he cannot die. Shocked, he turns to Subaru for answers.

Conflict

Conflict

E17 24m

Crim refuses to meet BT outside of the game. Later, Tsukasa mounts a rescue attempt – and secrets are revealed.

Declaration

Declaration

E18 24m

Silver Knight disrupts any and all potential rendezvous between Subaru and Tsukasa. Subaru ponders the future of the Crimson Knights.

Recollection

Recollection

E19 24m

Subaru drifts aimlessly through The World, reflecting on her past experiences. Her connection with Tsukasa grows even stronger after an unexpected attack.

Tempest

Tempest

E20 24m

Aura goes missing, Morganna attacks Tsukasa, and the search for the Key of the Twilight continues.

Despair

Despair

E21 24m

Tsukasa lingers in a catatonic state, and some immensely powerful monsters make their presence felt in The World.

Phantom

Phantom

E22 24m

Bear, Mimiru, and Subaru are attacked by yet another seemingly-unstoppable monster, but Balmung comes to the rescue.

The Eve

The Eve

E23 24m

Tsukasa is too frightened to pass through Helba's gate, and Crim explains Subaru's true life condition.

Net Slum

Net Slum

E24 24m

Upon arriving in Helba's realm – Net Slum – the group is forced to defend Subaru from an attack by Morganna.

Catastrophe

Catastrophe

E25 24m

As the battle intensifies, the group seeks shelter in the Cathedral. Morganna summons Guardians to do her bidding.

Return

Return

E26 24m

Drawing strength from Subaru, Tsukasa summons the courage to awaken Aura. Outside of The World, players share a true life encounter.